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This is a little guide to building on Shambala MUSH. Note that some of this information will be useful for any MUSH you visit, though some of the information will be specific to Shambala. Building an ApartmentIf all you want on Shambala is a little apartment to call your home, then we've made that very easy for you. All you need to do is go to the Friendly Apartments (use the +map command if you need help finding it), and go up to a floor that has available apartments. If you get to the first floor you might see:
You're going to need two things to get your apartment here. One is quota. Quota determines how many total number of objects you can own. You use the @quota command to see how much quota you have. So type:
What you'll see is a little confusing, but it will be explained. You might see:
The only column in which you're interested is the first- the "Quot - Lim" part. The first number, under "Quot", is how many quota you've used, and the second number, under "Lim", is how many total quota you have. So if you have used 1 quota and have a limit of 20, that means you can own 19 more things- plenty of quota to get an apartment. So what do all the other numbers mean? In Shambala, nothing. The MUSH software can be configured to keep different quotas for each different type of object. In Shambala, you have one quota, and you can use your quota on any type of object. You need to have three quota left to get your apartment. That is because your apartment will consist of three objects- there is the actual room, and then there are two exits. Since an exit only goes one way, you need two- one to get in to the apartment, and one to get out of the apartment. You can think of each exit in a pair as one side of a door. The next thing you want to check is how many MUSH dollars you have. You can do this with the inv command. If you type:
And then see:
Then you're in good shape. Now all you have to do to get a room on the first floor of the Friendly Apartments is to give 300 dollars to the landlord:
And you might see:
It's time to go into your new apartment. Just move through the exit to apartment 805. Once inside, you might see:
All the work that you have to do is give your room a description. Do this with the @desc command. For example:
Then take a look at it:
And you would see:
Is this the place where you want to go when you use the home command? Then set this as your home with the @link command:
Now you have your own apartment. It's as simple as that. Not a whole lot of work, huh? Some people aren't happy with just a little work, though. They will want to spend more time customizing their home, adding new features, and building on to it. Go to the next page for some more building topics. |
shambala@mudshell.com
Last updated: August 8, 2003